#include "StdAfx.h"
#include "GeometricObject.h"

CGeometricObject::CGeometricObject(void)
{
	selected = false;
	rotateZ = 0;
	rotateX = 0;
	rotateY = 0;
}


CGeometricObject::~CGeometricObject(void)
{
}

void CGeometricObject::setBegin(CPoint3D begin)
{
	m_Begin = begin;
}

CPoint3D* CGeometricObject::getBegin()
{
	return &m_Begin;
}

void CGeometricObject::setEnd(CPoint3D end)
{
	m_End = end;
}

CPoint3D* CGeometricObject::getEnd()
{
	return &m_End;
}